Agent Karyo@lemmy.world to Games@lemmy.worldEnglish · 2 months agoModder injects AI dialogue into 2002’s Animal Crossing using memory hackarstechnica.comexternal-linkmessage-square14linkfedilinkarrow-up197
arrow-up197external-linkModder injects AI dialogue into 2002’s Animal Crossing using memory hackarstechnica.comAgent Karyo@lemmy.world to Games@lemmy.worldEnglish · 2 months agomessage-square14linkfedilink
minus-squaremika_mika@lemmy.worldlinkfedilinkEnglisharrow-up7·2 months agoNow if Nintendo released something like this I might actually enjoy the Animal Crossing series again. The dialogue in the newer games is so soulless and repetitive.
minus-squareEonNShadow@pawb.sociallinkfedilinkEnglisharrow-up2·2 months agoI can only stand to read the same joke about a sea bass so many times
minus-squareRicky Rigatoni@retrolemmy.comlinkfedilinkEnglisharrow-up4·2 months agoYou can tune a guitar but you can’t tune a guy naned sebastian
minus-squareLettyWhiterock@lemmy.worldlinkfedilinkEnglisharrow-up2·2 months agoI can’t imagine this would be any less soulless feeling.
Now if Nintendo released something like this I might actually enjoy the Animal Crossing series again. The dialogue in the newer games is so soulless and repetitive.
I can only stand to read the same joke about a sea bass so many times
You can tune a guitar but you can’t tune a guy naned sebastian
I can’t imagine this would be any less soulless feeling.