

Respawn still made some pretty fun games. But errr yea that’s pretty much it.


Respawn still made some pretty fun games. But errr yea that’s pretty much it.


You’re referring to the Android based ones right? I’m looking for a Windows or SteamOS based one for my Steam library.


I wish there were a handheld competitor to the Switch Lite though. I don’t need anything powerful, I want a small screen for my small hands and can fit in my pocket. As much as I like my Steam Deck, it’s way too big and heavy for that use case.
With a Switch or Switch Lite, it’s still somehow light enough to use while standing on a train but with a Steam Deck, that’s just not feasible.


Anyone know if Nexon is a concern for this game? I haven’t heard much about them recently but their shitty practices from way back then (and continuing) from their older MMOs doesn’t inspire confidence.


I work with OpenGL ES on Android and Mediatek’s GPU whole great on benchmarks has a ton of issues with specific features. Basic stuff like indirect draw causes numerous VRAM corruption issues which make it an absolute pain to work with.
A quick search online also turns up a lot of users with issues in Fortnite and Cod on mobile on those processors.


I’m assuming this is referring to prebuilts? I can’t imagine this to be the case for DIY set ups.


x86 is far too ingrained for that to happen. Even if it takes over on the consumer side of things, enterprise will still be stuck on x86 and you know how difficult it is to get them to change. The odds of it dying is exceedingly low.


Ah yes the Assassins Creed series that has more sales in each release is certainly dying. I get you guys hate Ubisoft but that’s just delusional at this point.


What SE Asia companies have any success with gacha? Most of them are Japanese, Korean and China.


I feel like I’m the only one who finds this pricing reasonable? I looked up similar devices from Ayaneo and GPD and they’re priced similarly. It’s a premium ultrabook shrunk to a handheld size with a built in controller built by a company that can’t offset costs from an online store like Steam can, what were people expecting?


Really, for most people, there’s not much reason to buy the new ones, except that they keep de-listing the old ones and making them impossible to buy.
Isn’t that because of music licenses or something? I wish they’d just patch those out for people who buy it after the licenses expire.
Any idea how well this works for anime? The built in Jellyfin option absolutely shits the bed for anime and gives me subtitles from shows that aren’t remotely the same.


I’m sure that’s what they’d like to do but then some executive gets some bright ideas about how it could make the game better despite having never ever played a game before in their life.


I mean it is clear that it’s an aggregator (? Not sure what the right term is for this) but I can’t even begin to count the number of times I access Radarr instead of Sonarr because I forgot which one is for shows or movies.
Prowlarr is way more intuitive at least.


Its why there is no real point in deciding whether something should be a film or a tv series because you can just release it as a four part miniseries or stretch things out for a full eight and so forth.
There absolutely is. A movie is still expected to be watched in one go in its entirety and so is an episode of a mini series. It has a huge effects on the pacing of the media and how you segment episodes of one.


I get where you’re coming from but Doom 2016 and Eternal is quite a different game and well, Idtech are an absolutely legendary bunch of magicians that’s on another level all together. They had a full compute rasterizer back in 2016.


This sounds like the latency would be insane though.


Honestly that’s just how Civ has been for the past few releases, most people don’t get it until the typical set of 2 major expansion packs come out and eventually go on sale. The base price of the full package has always been crazy high.


Cool, maybe I’ll give it a shot again sometime
The ability to miss games has been there for years, you could go to the game in the Xbox app and open the modifiable app data folder. The problem with this is that, developers can choose not to expose that capability on a per game basis.
Still there’s ways aroused it at least but it certainly not as straightforward.