• Cethin@lemmy.zip
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    1 month ago

    The issue isn’t that they tried to signpost, it’s that they do it in the laziest way possible. You can consider how to handle it in a lore friendly way in your world, but they don’t.

    For example, go play Dark Souls. You’ll almost never get lost, because the path is subtly marked. They use lights/fires to do this though, not yellow paint. Another option is to make a surface look worn down and used if it’s meant to be interacted with. A smart thing for doors is just don’t include handles for doors that are static (ideally, make it look like they broke off, but not required).

    Good sign posting you don’t notice. It takes more effort though. It’s also not something the executives will understand. They’ll tell you you need yellow paint so players can’t get lost and put the game down, but this leads down the path of just making brain dead games.