ylai@lemmy.ml to Gaming@lemmy.mlEnglish · 1 年前Xbox’s Shift To ‘High-Impact’ Games Is Misguided At Best, Reckless At Worstkotaku.comexternal-linkmessage-square7linkfedilinkarrow-up162
arrow-up161external-linkXbox’s Shift To ‘High-Impact’ Games Is Misguided At Best, Reckless At Worstkotaku.comylai@lemmy.ml to Gaming@lemmy.mlEnglish · 1 年前message-square7linkfedilink
minus-squareZron@lemmy.worldlinkfedilinkarrow-up4·1 年前Double down on the studio that takes 10 years to make a game, 1 years after their last game. They’re not the brightest
minus-squaredeeves@lemmy.worldlinkfedilinkarrow-up1·1 年前Look, it all looked great on paper years ago when Zenimax Media gave them an evaluation report on the company that was so overvalued it was lawsuit-worthy. No take backs!
Double down on the studio that takes 10 years to make a game, 1 years after their last game.
They’re not the brightest
10yrs and the same 30yr old shitty engine
Look, it all looked great on paper years ago when Zenimax Media gave them an evaluation report on the company that was so overvalued it was lawsuit-worthy.
No take backs!