

Jenkins!
Jenkins!
The tie set is neat, but they’re from an era of LEGO where they’re all pretty much the same build. That said, I always thought that the tie mauler (#7664) was pretty dope, especially since it did something interesting with the “wings” while keeping the standard tie cockpit, plus the dark mode stormtroopers are sick.
I wanted to echo this by saying that my lab stated as 4 bay Qnap NAS and evolved into repurposed consumer hardware as my interests and needs changed. My current server is an Optiplex that I bought for being small, quiet, and hanging lots of cores and my NAS is just my old gaming PC build with an HBA card (for extra SATA lanes) stuffed into a fancy case. A server is any computer that you say is a server (ideally one with functional network connectivity).
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Correct. ASL is fascinating because of how visual it is and just how much you can convey by taking the same sign moving it differently (for example you can describe a rough flight by making the sign for airplane and then bouncing it up and down).
I might also add that in addition to your facial expressions form grammar structures, body language (of which facial expressions are a part) also conveys tone/emphasis. For some concrete examples of how this provides context: the sign for thin becomes anorexic if you suck in your cheeks/ stomach while you make it. Similarly, fat can become obese if you puff out your cheeks and slouch a bit while you make it. Or on a more topical note, the sign for fire is made by wiggling your fingers in an upward motion in front of your chest (visual), the size of your sign sort of describes the size of the fire your talking about, small slow movements might describe the dying embers of a campfire, while larger (pushing towards of out of the area you normally sign in) more frantic movements would be used to describe a miles high inferno.
That one’s probably less Randy and more mods doing weird things. PsychicSensitivity is a spectrum trait, meaning that once the game picks a trait for a pawn it then picks a degree level (ie deaf/ dull/ sensitive/ hypersensitive). Under normal circumstances it shouldn’t pick the same trait twice.
To answer your question, yes, the game and DLCs go on sale periodically, nothing super crazy, usually topping out at about $5 off or so.
In the spirit of teaching a person to fish and all, you may find IsThereAnyDeal useful. It’s got price histories for most platforms and key vendors* and if shopping sales and bundles is your thing you can set up email alerts.
* personally, I like Fanatical or Humble, (and Steam) since their keys are all nice and official, but if you’re grayer markets are your thing those are there too
Highly recommend Shattered Pixel Dungeon!
Easy to learn, hard to master rouge-like dungeon crawler with enough under the hood dice rolls to give my inner RPG nerd the warm and fuzzies. Plus the developer is active on Lemmy pixeldungeon@lemmy.world
Uhh, I may not be the sharpest software developer in the shed, but I’m not sure I understand what you’re asking for here. By the sound of it, you’re looking to build and deploy an entire e-commerce website without any JavaScript at all, correct? Which makes me more than a little curious about what you’re expecting to use instead.
Inners amirte?
Speaking as someone who spends a lot of time poking around the RimWorld codebase, it’s mostly because the game’s UI tends to round things to pretty then up for the player. Under the hood, infections are usually some ugly decimal number (like .9956424) that visually round up, it isn’t until that number is fully at/ about 1 that the death by infection mechanism is triggered.
Agreed! I had a math professor once say that epiphanies usually happen in one of the three B’s: Bed, Bathroom, and Bus. There really is something magical about stepping away to let your brain chew on a problem.
Ignis has a mod called Carbon that’s a personal favorite of mine. It’s a super lightweight material mod that used to serve as a chemfuel sink in the days of old. Not necessarily a problem in current versions of the game, but it still enjoy having mid and end game building materials that I can work towards.
Hades’s Rimworld Farming is also a solid under the radar pick for me. I like the idea of being able to improve the quality of soil, but I kind of hate the overhead of trying to till each tile before your workers can plant anything, so this strikes a nice compromise. I’ve never felt that it was too crazily overpowered, since growing/ hunting foodstuffs, processing it, and then fertilizing the ground can be pretty resource/labor intensive. Plus, because it’s a floor it prevents trees from popping up and blocking your turbines.
sch518’s Vaccines is a really nice and elegant way to fend off plagues and illnesses without having to start up a drug empire to mass produce Penoxycyline.
DaLLaN’s Cyber Fauna deserves an honorable mention. It’s on the bigger/ more popular side, but still where near the extent that a dog said is. Which is a shame, because I’ve found Cyber Fauna to be way more broadly compatible and generally less cluttered. One of favorite runs involved taming a Gallatross from Alpha Animals (via inspired taming), and then promptly turning it into a bionic marshmallow of death and destruction.
It’s so weird seeing one of my mods on the list. Like one of my lost little orphans grew up and went off to college… So long Setup Camp 🥲