

There is only one mention of Python being slow, and that’s in the form of a joke where Python is crossed out and replaced with “the wrong tool for the job.” Elsewhere in the post, Python is mentioned more positively; it just isn’t what’s needed for the kind of gamedev the author wants to do.
Most of those comments are actually just random people arguing about the merits of the experiment, not continued discussion with the bot.
Also, the bot is supposed to be able to run builds to verify its work, but is currently prevented from doing so by a firewall rule they’re trying to fix, so its feedback is limited to what the comments provide. Humans wouldn’t do great in that scenario either. (Not to say the AI is doing “great” here, just that we’re not actually seeing the best-case scenario yet.)