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Joined 13 days ago
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Cake day: November 21st, 2025

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  • I leave my carriers out, open, and as part of their tunnel system (I sometimes put the ends of crinkly tubes into the carriers to make an end play point).

    So my cats actually enjoy their carriers. I don’t even have to shove them in, just put in a couple treats and since they are used to being in it, zip it peacefully behind them.





  • Similarly, granular audio options that separate dialogue from ambient from music from system sounds. Definitely don’t need my ears blown out just to hear dialogue.

    I like having the background music very low, but not off, system sounds a bit above that, sound effects higher than system but lower than dialogue, which is maxed. And of course ambient sound levels really depend on the game and what kind of ambiance it has.

    Same thing with granular contrast/gamma/etc. Don’t just provide a few preset options, especially if they can only be set before you start the game (also they should never only be set from the main menu, never). Let the player choose whatever they want on the fly. I love playing with everything bright so I can see wtf I’m doing, I don’t give half a shit if the devs think it should be so dark it’s not navigable. I disagree.












  • In my area, which is a fairly low cost of living area, I know exactly one couple who do that. They have their home and apartments where they work.

    They are literally millionaires, and their primary home is literally a mansion. As in just sold a ski condo a couple years ago, one of several properties they own, for 10 million profit kind of millionaires. (And yes they do bitch about taxes and safety net programs for the poors. Frequently.)

    A lot of people around me do have “winter homes” in the south or “lake houses” further north, but that’s seasonal/occasional rather than something they use every week, and it’s mostly retired people who got money and residences when that was an easy thing to do. And most of them rent out the space when not in use.