*learned what POV means back in the day when povray was the best thing since sliced bread for rendering 3d stuff
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I imagine in that line of work, SW must consist of like 99% safeguards and checks of various kinds. Like rather double-check the thing the compiler already proved at runtime than discovering a rare compiler bug in 10 years during a complex oribital descent maneuver…
Have to reboot every 136 years, literally unusable.
That’s it, I’ll just give up now. All hail future AI overlords!
Now i desperately want to see the trolley problem meme in this grid
Having a dog (esp puppy) does wonders in this regard.
Droggl@lemmy.sdf.orgto Technology@beehaw.org•AI means everyone can now be a programmer, Nvidia chief says2·2 years agoYay, more bad programmers, exactly what we need! /s
Droggl@lemmy.sdf.orgto Technology@beehaw.org•ChatGPT broke the Turing test — the race is on for new ways to assess AI2·2 years agoI dont remember the numbers but iirc it was covered by one of the validation datasets and GPT 4 did quite well on it
Im curious: Will the USB to PS/2 do anything for something thats not a keyboard or mouse?
Droggl@lemmy.sdf.orgto Rust@programming.dev•Making Python 100x faster with less than 100 lines of RustEnglish0·2 years agoNice walkthrough of how to extend your python with rust and what to watch out for to actually speed things up, thanks!
Not sure whether this is just a property of your toy example (and not the original code), but it may be worth pointing out to future readers that the “finding close polygons” part can in practice likely be sped up drastically with some spatial data structure (eg spatial hashing or a k-d-tree).
Or, to say it in Glados’ words: “Speedy thing comes in, speedy thing goes out”.