

I played the demo a few weeks ago and I was pleasantly surprised by it.
I played the demo a few weeks ago and I was pleasantly surprised by it.
Doom The Dark Ages, Space Marine 2, CoD: BO6.
This just seems like a more subtle posturing for “games should cost more”. Video game customers are notoriously right with their wallets. The lockdown boom was a fluke, not a new norm.
Very nice. Working off the EC was a bitch(first few levels of something gave my guy a stern look it would kill me) but once I hit level 10 I was General Raam in D&D.
Oooooooh. Nah. Just some TTRPG.
Thanks. Why’d you have to double check?
3.5 is the first time I played D&D. Still some of the most fun I had in D&D mostly because my DM said “fuck it, why not?” toy character idea. A Gargoyle Cleric of Kord, War Domain.
My all time favorite is Hunter: The Reckoning in the original World of Darkness. It has all the angsty late 90s early 00s feel that I hit my teenage years during(turned 13 in '99). The game itself is Supernatural but you’re not Sam or Dean.
It really is. I remember the music of Doom 2016 and Eternal being something I wanted to listen to even after I stopped playing. The music of D:TDA just…I can’t remember once I turn the game off.
I’ve said this elsewhere before but video games are a commodity and an impulse buy. Very few people view the next video game as an essential purchase for themselves. So sure people can have them and haha about how much the cost of developing a video game has gone up till they’re blue in the face but that is not going to change how the consumer will feel at the register buying the game. If the person at the register does not feel that the price is justified they’re not going to pay it they’re going to wait for a sale, borrow it from a friend if they can get access to physical media, or pirate it.
Well, we’re years removed but I’ll try and find it. It might just be easier to research a psychologist’s take on the Dark Zones. I misnamed them.
That’s just not the case. Humans engage in social contracts because they have a benefit to themselves. If acting selfishly causes more gain than acting socially, people overwhelmingly act selfishly. It’s one of the reasons the original Dark Sector in The Division horrified psychologists.
You could build all the guillotines you want, you won’t be able to change human nature. Until we can force people out of the validation casino that is social media, the Tech world or the next vampiric capitalistic cliche will just step in.
Just finished the Front Mission 1 remake and started the Front Mission 2 remake. Found out why it wasn’t as popular. Playing a bit of Space Marine 2, CoD, Warframe when the mood takes me. I also played some more Bomb Rush Cyberfunk, which is like a spiritual sequel to Jet Set Radio Future.
Well, I don’t have a desk job and I’m on console. So while I can sympathize, I’m not really able to offer advice.
I’m bouncing around several games right now. New season of CoD, Space Marine 2, Balatro, Monster Train, and STALKER 2.
I also started Valkyria Chronicles 4 recently and have been enjoying that as well.
I was about to say nothing says I wanna be a dictator quite like having the military celebrate your birthday with a parade
I enjoyed that the game seemed to try and make it so that every play style felt equal. Stealth archer didn’t seem like “easy mode”. The visuals while not the peak of fidelity, were very interesting to look at. The world building drew me in quickly, and kept my attention. In the end it succeeded where a demo should, it made me want to get the game.