

Yeah. Mostly Argentina, but also Brazil, Chile, and Paraguay. That’s what the first comment was talking about- “To Argentina?”
I’m Sol.Orion on SJW, but I’ll likely not use that account anymore.


Yeah. Mostly Argentina, but also Brazil, Chile, and Paraguay. That’s what the first comment was talking about- “To Argentina?”


Yeah, my DM threw a young white(I think) dragon at us pretty early in the campaign. It wasn’t meant to be a fight we won, we were only meant to drive it off and possibly have a sidequest type thing to go loot it’s lair later.
It tried to fly away. We teleported into the air after it, and I clung to it’s back and kept dropping divine smites in it until it died. Was fantastic.


idk that GoG does need to license them that way? I assumed they just operated as a storefront and take a cut of the listed price like Steam or Epic. As for having their own staff, usually these kind of things have a community solution already it just might be a pain in the ass. I assumed they were either getting permission from modders to ship their fixes, or they were basically using them as guidelines to make their own. Either approach would take their development costs down.


There’s a comm on lemmy.dbzer0.com. Alternatively, google FMHY. When I bailed from Spotify, I just used SpotDL to download all my music a playlist at a time. Worked fine, but might be a bit beyond your skill level to set that up.


It’s really just storage space that’s the limiting factor for me. I’m already uninstall/reinstall juggling a few games as it is so carving a partition to play with Linux hurts.
At some point I’ll grab a third SSD and make half of it a linux partition or something.


How dare you state such controversial opinions as, “calling 90% of your voters idiot racists might be bad for your chances of being elected”


Well, that seems really neat. No Windows support, though, so I’ll check back in when I eventually finally definitely jump to Linux…


Tbf, you can weaponize a lot of methods of FTL in a pinch.
In Mass Effect their guns literally work on the same fundamentals as their FTL, just scaled down.
40k’s Warp… well, it’s where Psykers get their power from so every space wizard is kinda weaponizing FTL at all times if you squint. The warp itself doesn’t need weaponizing, but you probably could.
Stargates just sort of… disintegrate things that are in the way when they open. I can’t remember an instance of them weaponizing that, but I’d be shocked if it never happens.


Early versions of Stellaris had something similar, but reduced in scale- it’s a 4X grand strategy where you’re basically controlling a spacefaring species you create, if you’re not familiar with it.
They did away with multiple FTL systems at some point, but early on in the games lifespan when creating your species you’d pick between hyperdrives, wormholes, or warp iirc.
Hyperdrives were basically Star Wars style space travel- predetermined FTL ‘roads’ in space that you can travel along.
Warp was ‘the ship teleports from where it is to where it’s going’.
Wormhole was the most interesting one to me, because it used giant ‘hubs’ you’d need to build in space to… well, make a wormhole from the hub to wherever the ships were trying to go. The downsides were that you had to build hubs and they were expensive, and you could only actually leave from the hub itself which had a limit on how many wormholes it could make. The upside was that it had dramatically better range than the other FTL options so you could build one on the borders of an enemy and then basically show up wherever you wanted.


deploy a huge solar sail and wait two weeks to charge the capacitors.
The one exception are JumpShips (usually WarShips) with Lithium-Fusion batteries, which allow for a second jump without the recharge time. Those are functionally extinct in the Inner Sphere outside of Comstar, though.


Halo’s Slipspace has always been my favorite. It’s another dimension where instead of being able to move in four directions, things can move in eleven. This results in travel being faster there than in normal space.
The fun part is that the UNSC and the main antagonists- the Covenant- use the exact same method of FTL travel. The Covenant are just dramatically better at it, to the point of UNSC ships that attempt to run away from the Covenant via slipspace sometimes having the Covenant fleet they were fleeing already there and waiting on them.


The holy trinity of PS2 platformers is, in my order of preference: Jak and Daxter, Sly Cooper, and Ratchet and Clank.
For Jak and Daxter and Sly Cooper in the first game in the series is pretty different from the rest so if you bounce consider giving the sequel a go.
I’m ngl I also been told that and believed it. I don’t really feel very gullible since I’ve never actually been stung by one? Even destroying their nests doesn’t seem to make them aggressive.
Not parody, but still amusing.
You’ve discovered ludonarrative dissonance!
I’ve always thought it was funny how fast she goes from crying over a deer she had to kill to remorseless murdering machine.
Using swarm rules from PF1E for bears is actually a nightmare scenario that I need to use someday. Beears?
Nobody would’ve heard paracetamol, but you’d probably get some hits with acetaminophen. Not a lot, to be clear, but some.


I went to make sure I wasn’t subscribed (I was, so glad I checked. I might accidentally call someone bro not realizing where I am, after all. Need to ensure he has a safe bro-free space) and he’s not just locked the thread, but locked the entire comm due to “brigading”.
Anyone have suggestions for an alternative?


I know three people with the newest two Xboxes. I can’t count the number of people I know with a PS5, though.
I hope they keep being hardware, but don’t really have a dog in the race since I moved over almost entirely to PC years ago.
Rainbow Six Siege has had a pretty strong competitive scene for pretty much the entirety of it’s lifespan- it’s definitely fluctuated a bit in popularity, but the prize pools have always been reasonable numbers, and it’s always had decent viewership.