i type way too much about video games and sometimes music

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Joined 2 years ago
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Cake day: September 18th, 2023

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  • I don’t think it necessarily excludes sex workers, it’s just one of those terms that means more than the literal words. For example, just because it’s not safe for work, doesn’t mean it is then safe for all other situations, like a dinner with extended family.

    If you wanted to redo the term to be more literally accurate, I suppose you could say “About or Depicts a Subject that you would rather not have to explain or openly reveal to someone whose beliefs or relationship with you are not casual enough to ensure that, without a doubt, their comfort with you will remain the same after being exposed to your viewing of said content, either in a professional or publicly social setting”

    I am honestly not sure how to make that any shorter while encompassing all of what I feel NSFW has truly come to represent for society. It’s similar, though not identical, to other words that may have originally meant one thing, but have come to mean another through the years.



  • Some single player games I’ve replayed often that aren’t roguelikes would be…

    Dishonored Star Wars Knights of the Old Republic 1 and 2 Prey 2017 Hitman, but specifically the World of Assassination games Bethesda RPGs Grand Theft Auto/Rockstar, specifically for me 5 or Red Dead Redemption Dark Souls (I replay it on offline mode predominantly anyway) Dying Light Middle Earth Shadow of Mordor/War Halo MCC campaigns Mount & Blade series Katana ZERO Vanquish/other platinum games






  • Just beat Catherine Full Body last night. There are a lot of things I like about the game, and some things I both like and dislike. It’s really more of a “this is the main character’s story and you’re mostly along for the ride” than it is a narrative experience where you choose every move the protagonist makes.

    Because of that, I think how you feel about the story will be determined by your own stance on relationships and the morality of them, hedonism, marriage, and things like that. For me, I felt familiarity with my experience watching Breaking Bad in its painful spectation of characters who make questionable decisions and their creation of damning consequences.

    Easy mode treated the puzzles well, just takes away the time pressure of the blocks falling away (save for the boss battles where you’re being chased). I ended up quite enjoying the puzzles! In the end, I don’t know if I’d recommend the game. If you’re interested in games doing something neat and novel with the topic of relationships then I think you’ll find value in it.











  • Me too. I know it’s a bit of work to set up an alternate mode and method to get to different planets and missions, and I’m sure teams are run really tightly on what gets worked on or not due to paying for whole teams to work, but I do wish they did what they could to future proof it.

    A lot of always online games are awesome, have artistic merit, and can be looked back upon later as gaming history, and if they don’t preserve these “art pieces” then a huge chunk of gaming history will likely disappear into the ether in 10 or 20 years. It seems a little silly to me that we can go back and play Mario 64, or even Helldivers 1 and see what that was like, but Helldivers 2 will become an inaccessible splash screen, it’s a waste of all of the time and work, and even the money that went into making this happen in the first place.