

If you’re basing that on Subnautica Below Zero, it’s worth noting that basically the whole creative team is different, not just the composer:
Subnautica credits:
Director(s)
Charlie Cleveland
Producer(s)
Hugh Jeremy
Designer(s)
Charlie Cleveland
Programmer(s)
Charlie Cleveland
Steven An
Max McGuire
Jonas Bötel
Artist(s)
Cory Strader
Brian Cummings
Scott MacDonald
Writer(s)
Tom Jubert
Composer(s)
Simon Chylinski
Subnautica Below Zero credits:
Director(s)
David Kalina
Producer(s)
Charlie Cleveland
Cory Strader
Max McGuire
Ted Gill
Designer(s)
Alex Ries
Artist(s)
Cory Strader
Writer(s)
Jill Murray
Brittney Morris
Zaire Lanier
Tom Jubert
Composer(s)
Ben Prunty
He makes the case that we should allow high density towers because people want to live in high density areas near transit and jobs.
But that seems like a rather flawed argument, given that we do not have affordable low density areas near transit for them to choose.
People don’t actually want that level of density, they mostly just want to live near transit and near to their jobs timewise.
If we built out reliable, two way, regional trains to other small cities, and built LRT and subway networks in them now, at their current sizes, then we would be able to see whether people actually want to live in high density towers, or whether they would choose lower density, still transit connected, options.
The idea that we don’t have the resources to do that is absurd. We 100% easily do given that we did it before, we just need to tax the wealthy.
Tearing down dense townhouses and multiplexes to build towers is destroying optimal housing to race for the bottom. People simplifying the housing issue down to ‘all nimbyism is bad and must inherently be equally bad’ is absurd and just let’s corporate developers build dystopias.