

As a father of two the best gaming thing that happened to me was my steam deck.
Biggest selling point is the sleep/resume.
It works perfectly on a lot of games and allowed me to finish for example control in short-ish sessions.
As a father of two the best gaming thing that happened to me was my steam deck.
Biggest selling point is the sleep/resume.
It works perfectly on a lot of games and allowed me to finish for example control in short-ish sessions.
In a codebase with a lot of warnings is even better for me to add a disable comments for all the existing warning and then not allow any new one in.
And then each time a part of the code needs to be touched the existing warning there should be solved too.
Meanwhile in another universe one of my biggest win was to introduce this line in our PR validation pipeline.
eslint . --max-warnings 0
This may work if the developer is a possible client too like in this case. But I feel that’s the exception.
Do what the clients want and not what developers, designers or management want.
Seems so. Checked the sources and there’s no upload/download. And testing it I can confirm the network tab in the dev tools is silent. Everything work local side. Probably with some additional work this could be converted to a PWA (Progressive Web App) and work completely offline.
Expedition 33 is often high discounted on instant gaming.
It’s 40% off now https://www.instant-gaming.com/en/17015-buy-clair-obscur-expedition-33-pc-steam/