inclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 6 days agoAs The Outer Worlds 2 hits $80, director says "we don't set the prices for our games" and wishes "everybody could play" Obsidian's new RPGwww.gamesradar.comexternal-linkmessage-square126linkfedilinkarrow-up1230
arrow-up1230external-linkAs The Outer Worlds 2 hits $80, director says "we don't set the prices for our games" and wishes "everybody could play" Obsidian's new RPGwww.gamesradar.cominclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 6 days agomessage-square126linkfedilink
minus-squareNigelFrobisher@aussie.zonelinkfedilinkEnglisharrow-up7·6 days agoThe evolution of game design has basically been dead for a few years now, so shouldn’t the process just get cheaper?
minus-squareabbotsbury@lemmy.worldlinkfedilinkEnglisharrow-up2·6 days agoFidelity and it’s consequences have been a disaster for the budget size
minus-squareLemminary@lemmy.worldlinkfedilinkEnglisharrow-up2·6 days agoFor AAA games, maybe, but not for indie. The best and most innovative games out there are not made by major studios.
minus-squaremostlikelyaperson@lemmy.worldlinkfedilinkEnglisharrow-up3·5 days agoObsidian hasn’t been an indie for at least 7 years now.
minus-squareLemminary@lemmy.worldlinkfedilinkEnglisharrow-up1·5 days agoI meant generally about game design. I’m not talking about this game, although it looks interesting.
The evolution of game design has basically been dead for a few years now, so shouldn’t the process just get cheaper?
Fidelity and it’s consequences have been a disaster for the budget size
For AAA games, maybe, but not for indie. The best and most innovative games out there are not made by major studios.
Obsidian hasn’t been an indie for at least 7 years now.
This is a ‘AAA’ game.
I meant generally about game design. I’m not talking about this game, although it looks interesting.