• Caveman@lemmy.world
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    5 days ago

    Exponentially growing requirements that out pace rewards. I don’t want to spend 10 hours grinding just to level up.

  • pishadoot@sh.itjust.works
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    6 days ago

    Stat/EXP loss on death.

    Unskippable cut scenes, especially before a boss. I want to play on hard difficulty, which means I WILL die to bosses. Do not force me to watch that shit 5+ times or I’m out like trout.

  • Puni@lemmy.world
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    6 days ago

    The worst game mechanic is artificial difficulty where enemies aren’t challenging. Instead, they are just damage sponges.

  • ameancow@lemmy.world
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    5 days ago

    A multiplayer game that pits you against lousy AI bots with human looking names for your first "games’ so you feel like you know how to play and makes the game seem fair and fun.

    Then after you’re comfortable, you get pitted against a lobby of 12-year-olds who haven’t seen daylight since birth who annihilate you and curse you out on coms.

  • LifeInMultipleChoice@lemmy.world
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    6 days ago

    2 sets of teeth, the first only lasting 1/9 of your life and the second being 8/9. 2/9, 7/9 would be much better or just 2/9, 4/9, 6/9.

    Oh, hair falling out and all your joints hurting for 5/9 of your life kinda blows as well.

  • blady_blah@lemmy.world
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    5 days ago

    One of the worst game mechanics ever found in a game was where the enemy got harder as you gained levels. The same enemy. It basically defeated the value of having more levels. I think it was Oblivion Skyrim where I found this, particularly annoying.